Item : UObject POL
Object Reference

 

Methods

none

Properties

property description type access
amount stack size integer read-only
layer equipment layer integer read-only
container item contained in itemref read-only
usescript double-click action script string read-write
equipscript script to be executed to determine if this item can be equipped string read-write
unequipscript script to be executed to determine if this item can be unequipped string read-write
desc single-click description string read-write
movable can the item be moved integer read-write
decayat gameclock when item should decay (0 if never) integer read-write
sellprice price a player can sell this item for integer read-write
newbie if true-item stays with ghost integer read-write

Notes:

  1. A possibly confusing aspect of Items: if an item's "name" member is empty, then data files are used to calculate the single-click description.  If an item's "name" member is set, then that will be used for the single-click description instead.